TFT patch 12.20: the return of reroll compositions?
With the TFT patch 12.20, Riot Games continues its momentum of patch 12.19 with many adjustments, especially on the side of champions and the damage of their spells. Let’s discover together all the changes of this update with many buffs, nerfs and adjustments to traits, champions and augments.
TFT patch 12.20: trait changes
We start the TFT patch 12.20 changes with the features, and in particular the Cavaliers buff to guide Daeja compositions, too often played with Guild champions, who are also nerfed on several of their bonuses. Dracomancers are also upgraded to 2 and 4 to boost their mid-game impact.
The trait nerves
TFT patch 12.20: champion changes
Lots of changes for champions with the TFT patch 12.20. We note in particular the large buffs for Senna and Zacbut also that of Volibear who was already very strong in the meta. On the nerf side, Rengar, Daeja, and Sohm are seeing the biggest stat decreases.
The nerves of champions
|Champions||Patch 12.20 TFT Champion Adjustments|
|His HP is reduced from 1200 to 1050, his spell’s attack speed bonus duration is changed from 5 to 5/5/30 seconds, while his spell’s damage is increased from 20/40/500 to 20/40 /1000.|
TFT patch 12.20: changes to Augments
Finally, let’s end with the changes to TFT augments patch 12.20. If no augment buff is applied with this update, we note the removal of the Blazon of Jade and Cutthroat, deletions of tiers, as well as the Den of the Beast nerfone of the best gold augments so far.
That’s all for the TFT patch 12.20 changes. With buffs, nerfs and tweaks to champions, traits and augments, we can expect some changes to the meta, with less impact for Dragons and likely a return to reroll comps around 1, 2 and 3 cost champions, like Senna, Ezreal, Zac and Kai’Sa in 3 stars.